Digital Twin Color Chips

This body of work showcases the creation of scientifically accurate digital twins built from physical Color Lab standards, drawdowns, and production swatches. Using VRay and 3ds Max, each material is custom‑crafted to replicate real‑world surface behavior—color, gloss, texture, light response, and finish fidelity. These digital materials form the backbone of a scalable visualization ecosystem, ensuring that every appearance is consistent, repeatable, and true to the physical product.

This work bridges the gap between physical color standards and digital experience—creating a unified, reliable material library that elevates product communication across every channel.

Role

  • 3D MATERIAL/TEXTURE
  • 3D ENVIRONMENT
  • DIGITAL TWIN PRODUCT ILLUSTRATION

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I collaborate with teams pushing the boundaries of design, technology, and storytelling.

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